Monday, 13 April 2015

LO2 - Task 3 - Planning the Radio Show/Podcast (P3)

Pre-Production - Production - Post-Production:
During pre-production, the radio station will plan out all the production schedule and how the radio show will be running. They will have to plan several points for a radio show: interviews schedules and questions, prepare preset materials for before and after recording, content planning in which they plan what they are going to use in their radio show and a script to follow for the live radio and recording. They will also need to follow Ofcom guidelines which means they are not allowed to breach the rules that have been set for a community radio i.e. Above 18 materials/content. Content is prerecorded so that they can edit out any inappropriate content.

Planning the Radio Show/Podcast (P3)

A.) Intended Radio Station/Broadcaster
Radio Sheffield Live! will be the chosen broadcaster for my (our) radio show. This is because of the theme I have used for the content, which is gaming. The content will be somewhat oriented towards the community which is also more appropriate for a community radio.

B.) Target Audience
The intended target audience was students and the middle aged bracket (16-30+). The students age bracket is to consider that the younger age group are already digital natives and we can assume that they play video games on any form of platform. Also, considering the older age group may have technically gone through the same form of growing up on video games as the students may have. The ratio of students to the older generation is around 17%. The main proportion of the target audience will most likely be social classes of B and C1 due to the fact that gaming can be quite costly and would mean that they would have some available disposable income. However, most of the target audience will be students and are not working full time or are in any jobs that can be considered in the A social classes. Some may work part time which would mean they are in the C2 and D social classes.

C.) Content Plan
The content will include a series of game news, small/quick reviews and reports on the eSports scene and all of this content will be unbiased and completely middle-ground opinion. The games news will talk about upcoming games and current games which have been creating hype; this is just to inform people for what they could be waiting for in terms of what games to get and for what platform. The reviews will feature mostly recent games (Which may include the previous last quarter year games [October 2014 - February 2015]). The reviews will be mainly about the gameplay without going too far into the technical terms and this will also completely unbiased. Regarding the eSports section of the radio show, it will be talking about current event in several eSports events such as IEM and LCS. It may also include of how eSports may have grown.

D.) Running Order
The running order will consist of playing the introduction for around 30 seconds summarising the episode that will be playing but not giving away the finer details. After this, it will play several recording of advertisements which are linked with games i.e. trailer sounds

Jingle - Script/Main Content - Topic 1 - Topic 2 - Outro - Final Jingle

During the main content, between the topics, there could a series of short advertisement which are also made by us. The jingle will need to be planned out in terms of what sound effects we will be using and what we could replicate.

Jingle Idea #1:
The jingle will have to somehow link into the genre of our radio show. (May used conventions used regularly in jingles (Harmonics at the start/end of the jingle.) and use a sound effect that can be recognises the first time someone hears it(?).) The sting will not be only thing that will be a musical feature as we may include a bed during the main discussions and the topics. The music will reflect our chosen genre [Game/Gaming] which could mean we may have to ask game companies if we can use their soundtracks from certain video games. If anything else, we could create a custom collection from a series of games made into a single song loop.

The idea is to use several sound effects and music from multiple games to create a jingle that represents games and gaming in general.

The advertisement will also be linked into the genre of our radio show. It will most likely include promotion of upcoming and recent games and entertainment technology. With the main advertisements during the middle of the topics, we could prepare a guest speaker to talk about game development of a certain upcoming game or game that is currently in the spotlight. The guest speaker can possibly be pre-recorded using a specific set of questions and then a guest speaker in the studio to ask questions live and possibly some from the audience.

Synopsis:
Evolve is a gaming oriented radio programme which will feature new about upcoming and recent game releases, small games reviews about one or two games and then news on what is currently happening on the eSports scene i.e. Competitions, IEM and LCS, Upcoming eSports related games.

E.) Script
Considering the length of each of the audio provided, an estimate of around 3+ minutes of talk must be provided. The script will have to adapt to several advertisements which could be about game companies, upcoming video games (Trailer in pure audio form) and local communities focus on games.

After the jingle plays out, we begin with the introductions and introduce ourselves as the presenters of our Radio talk show. The introductions shouldn't drag out too long and that's why we introduce the main content for the given episode in bullet points and afterwards proceed in to talking about each of the topics in more depth. After one topic has been discussed or has been presented, before the next content is presented, an advertisement will be played in between to give some time to prepare the next material (if needed) and give time for the listener(s) to absorb the given information. This pattern follows through until all topics have been presented and discussed. The show is ended by creating a small summary at the end of the given episode and a final jingle is played which is more likely to create a lasting effect on the listener.

The advertisements will most likely be about a local source such as Sumo Digital. The advertisement has to be relevant to the content we have provided and that could be content such as what games they produce and what games they will be planning to release; games that may be upcoming could come from Sumo Digital. This type of trend could follow through the advertisements.

Games Developer Advert (Example):
From the developers of [Select franchise or popular game made by the same developer]. The critically acclaimed [Insert game name] is arriving on [Platform] to bring you countless hours of [Words related to the genre of the game]. What's more, you can even play with up to 4 friends from your living room to over the world.

Sumo Digital Advert:
From the creators of SEGA Superstars Tennis, brings you 'Sonic & All Stars Racing Transformed'. You will be racing it against characters from your favourite SEGA games characters from their games. What's more, you can even race against your friends. With multiple game types and a myriad of tracks you can be sure that it will never get boring. Each of these game modes and maps provide their own set of fun and challenges so be sure to play all of them with your friends!

SEGA's 'Sonic & All Star Racing Transformed'
Out now on Xbox 360, Playstation 3, Wii U and PC.

[Music from the game plays in the background]
(Will need to ask for permission from Sum Digital and/or Sega)
[20 seconds duration]

Jingle:
Electronic/Techno music plays and plays through background in a lowered volume whilst vocal is active: "Welcome, to Evolve: Gaming and eSports News." Electronic/Techno music continues to play in its original volume then it quickly fades towards the end.

[10 seconds duration]

Script:

[Sting] [Jingle]

[Introduction] Welcome to Evolve! Gaming news and eSports (Introduce presenters) and today, we will be talking about the now released GTA V for the PC. Also, I'll be talking about the LCS with how the current EU and NA Spring split is going on but first, here's a little something for Sumo Digital.

[Advertisement for Sumo Digital plays and lasts for around 20 seconds]
Sumo Digital Advert:
From the creators of SEGA Superstars Tennis, brings you 'Sonic & All Stars Racing Transformed'. You will be racing it against characters from your favourite SEGA games characters from their games. What's more, you can even race against your friends. With multiple game types and a myriad of tracks, you can be sure that it will never get boring. Each of these game modes and maps provide their own set of fun and challenges so be sure to play all of them with your friends!

SEGA's 'Sonic & All Star Racing Transformed' 
Out now on Xbox 360, Playstation 3, Wii U and PC.
(Music Source: Sonic & All Star Racing Transformed)

P1: Welcome back. So back on topic: GTA V. 

P2: It is now the year 2015 and Rockstar north have finally released GTA V for PC, the re-release for this version was made available for PC on the 14th of April. The re-release changes little from the basic gameplay of the original version however, one of the more significant changes that have been made is that the online multiplier mode has now been increase from 16 to 30. The latest version of GTA V also includes a first person option, this seems great at first however after playing around with it a while you begin to notice that everything has become a lot harder. For example when driving you can only see what is in front of you, so you end up constantly crashing into things every time you want to turn. Although this is a setback, it also enhances other aspects of the game. An example of this is shooting, when you shooting up the place if feels like you’re playing call of duty I think that it is amazing that you can actually aim down your sights now.

P1: There's been a lot of concern about the game not running in its promised 60 frames per second. The reason? People's computers.
P2: One of the other things that I notice when playing this is that the PC version can support 60fps and it is also 4K resolution compatible, this is good news for anyone that has the equipment to support this that wants to really bring the game alive.
P1: As far as I know, the game has been optimised as much as possible but it needs some end-market spec hardware to run as smooth as possible. The new 'Director Mode' is a welcomed feature but with the game still being mostly the same apart from the improved graphics and online net code, there hasn't been much other additions which have left fans concerned. The fans may have been looking for some improvements.
P2: The PC version of GTA V has gone down very well with the public, metacritic had calculated an average score of 97 out of 100, IGN and VideoGamer.com had given the game 10/10. Many had stated that the main thing that they was impressed with the most was enhanced visuals.    

[Advertisement for Lionhead Studios which lasts for around 30 seconds]
From the creators of the Fable franchise, Albion is once again in danger from evil. Only heroes can banish the beasts and the evil mastermind and that hero is you.

Return to the world of Albion and fight as one of the several heroes, each with their own skills. Melee, Ranged or Magic, it's your choice what you want to use. You can quest on your own as  "The Hero" or you could battle the forces that threaten the world together. You can fight with 3 of your friends. So what else is there to wait for go and... did you think that was everything?

Sure, you can play as a hero but have you ever felt what it's like to be the one behind it all? You can choose to fight against the 'heroes' and impend their progress by sending out hordes of enemies, creating traps and separating the heroes. Disrupt their order as much as you can. This is your "Quest" after all...

Lionhead Studio's "Fable Legends"
Free to play. Sign up now and play the Closed Beta.
(Music Source: Fable Legends)

eSports Section:
Bedding: League of Legend music (Source: Riot Games)
P1: We are back with some news on what's happening on the LCS this year and today, we will be focusing on the eSports side of things with League of Legends. TSM (Team Solo Mid) has won the North American LCS and are set for this years Summer split with the other teams chosen from NA. On our side of the world, Fnatic has taken the European LCS and are joining TSM in the 2nd playoffs.

P1: Looks like Fnatic might be representing Europe again and it seems like they are even stronger than their last years performance. Still, we can't rule out the fact that UOL (Unicorns of Love) was the dark horse with their performance against GMB (Gambit Gaming) and SK Gaming. Looks like things are going to get heated up this summer, especially with the teams that are playing.

F.) Production Schedule


G.) Relevant legal and/or Ethical Issues
The content will follow the rules and guidelines of Ofcom. In terms of content, we will be following the guidelines concerning mature content. This regards to the fact that the audience may not necessarily be the age group we intended to aim for. Not only will we use Ofcom guidelines but we will also be using the PEGI rating on games to judge whether to talk about the given content more subtly or more directly. We have to regulate how direct we talk about the content as it may be cause for concern on whether the content is for more a mature age rating. We will also have to consider whether our radio talk show will be presented before or after the watershed and what content will be allowed to be presented.

A Community Broadcasting License has allowed community radio to broadcast copyrighted material from third party with restrictions. This licensing however doesn't affect the community radio due to the fact that community radios do not usually produce money or profit and is usually run by local people. This would mean that audio from external sources such as our bedding sound track and sound effects can be used, with permission and without creating profit.

The radio show I have planned out will need to follow the rule Ofcom has set out; in this case the rule of Protecting the Under-Eighteens and is followed by Harm and Offence. In this case, I will have to follow certain prerequisites such as what material I will be allowed to broadcast and the time these materials are broadcasted at. Another main concern would be how the material I am broadcasting could affect the listeners in which they have no prior knowledge of the broadcasted material.

I will make sure that the radio show will not include any form of endangering behaviour or promote any form of paranormal and superstitious content. If any form of competition or voting occurs, it will be done in a fair and professional manner in which the broadcasters form rules that prevent any form of bias. These rules will be outlined and clearly explained.

H.) Proposed Scheduling Time
The scheduling time for when our Radio and Music Talk show would most likely be done during a Wednesday midday. This would give us enough time to prepare material to talk about in the episode.

The scheduling time will also concern the launch date of our radio show. The schedule that the radio show has been set out will most likely mean that the radio show is launched on Wednesdays between June and July, between the time of 3pm and 5pm. The reason for this time is that students are most likely coming back from school/college which means we would be able to attract as many people as possible. Due to the nature of Radio Sheffield Live!, swapping with a radio show pertaining music may not pose as much of a problem. Radio Sheffield Live! mainly consists of music radio shows and adding a different type of radio show could help attract more attention.

Radio Programme - Running Order Plan and Jingle

Running Order:
Jingle - Script/Main Content - Topic 1 - Topic 2 - Topic 3

During the main content, between the topics, there could a series of short advertisement which are also made by us. The jingle will need to be planned out in terms of what sound effects we will be using and what we could replicate.

Jingle Idea #1:
The jingle will have to somehow link into the genre of our radio show. (May used conventions used regularly in jingles (Harmonics at the start/end of the jingle.) and use a sound effect that can be recognizes the first time someone hears it(?).) The sting will not be only thing that will be a musical feature as we may include a bed during the main discussions and the topics. The music will reflect our chosen genre [Game/Gaming] which could mean we may have to ask game companies if we can use their soundtracks from certain video games. If anything else, we could create a custom collection from a series of games made into a single song loop.

The idea is to use several sound effects and music from multiple games to create a jingle that represents games and gaming in general.

Jingle Idea #2:
The advertisement will also be linked into the genre of our radio show. It will most likely include promotion of upcoming and recent games and entertainment technology. With the main advertisements during the middle of the topics, we could prepare a guest speaker to talk about game development of a certain upcoming game or game that is currently in the spotlight. The guest speaker can possibly be pre-recorded using a specific set of questions and then a guest speaker in the studio to ask questions live and possibly some from the audience.

Synopsis:
Evolve is a gaming oriented radio programme which will feature new about upcoming and recent game releases, small games reviews about one or two games and then news on what is currently happening on the eSports scene i.e. Competitions, IEM and LCS, Upcoming eSports-esque games.

Script:
*Jingle* - Length is around 5+ seconds
*Music with introduction to the radio programme* -